State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Tycoon Games in Oceania Q2 2022: Unified Platform Performance

Discover the performance trends of the top 5 Tycoon Games in Oceania for Q2 2022, including metrics on downloads, revenue, and active users.

Top 5 Tycoon Games in Oceania Q2 2022: Unified Platform Performance

In Q2 2022, the top 5 Tycoon Games on the unified platform in Oceania showcased varying trends across weekly downloads, revenue, and active users. These insights, provided by Sensor Tower, highlight the dynamic performance of these popular apps.

Township from Playrix saw its weekly revenue peak at approximately $190K in the final week of June. Weekly downloads for the game started strong at around 9.7K at the beginning of April but gradually declined to about 6.1K by the end of June. The number of weekly active users similarly fluctuated, starting at 76.7K in late March and ending at approximately 68.2K in the last week of June.

Family Island — Farming game by Melsoft maintained a consistent weekly revenue, hovering around $100K throughout the quarter. Weekly downloads for the game showed a downward trend, beginning at 8.2K in late March and dropping to about 6.7K by the end of June. The game’s weekly active users started at 31.2K and experienced a slight decline, ending at 29.1K in the final week of June.

Last Fortress: Underground from IM30 showed impressive growth in weekly revenue, which climbed steadily to reach around $64.5K by the end of June. Weekly downloads for the game saw significant fluctuations, peaking at 15.5K in late April before settling at about 6.2K by the end of June. The weekly active users followed a similar pattern, rising from 5.4K in late March to peak at 24.2K in late April, before stabilizing at around 16.8K by the end of June.

Hay Day by Supercell experienced steady weekly revenue, reaching its highest point at approximately $90.9K in late May. The game’s weekly downloads showed an upward trend mid-quarter, peaking at 6.6K in the last week of May. Weekly active users remained consistently high, fluctuating between 163.9K and 198.9K throughout the quarter.

Everdale, also from Supercell, maintained a steady weekly revenue, peaking at around $17.3K in late April. Weekly downloads saw a decline over the quarter, starting at 7.7K in late March and dropping to about 3.7K by the end of June. The game’s weekly active users showed a positive trend, increasing from 28.9K in late March to approximately 38.4K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022